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  1. - Quest section is usually default in Martysama, Turkish necessary quests have been added. Most people could not install what was shared in the other topic and the files are not in raw form. You can think of the completely untouched version shared here as a ready-to-install version. ++FreeBSD 14.0 User Information: User: root Password: password Port: 22 ++MariaDB Information: User: root Password: password Port: 3306 ++GM Account Information: User: root Password: 12345 ---------PROGRAMS REQUIRED FOR INSTALLATION: 1- Filezilla 2- Navicat 3- Puty 4- VirtualBox - Create a folder named asd on the desktop and put the file named multi.ova in the FreeBSD14.rar file. - Double-click the multi.ova file. A screen called ''Import Virtual Device'' will appear, say finish. - From the Settings section, give the amount of ram you want to give to the system. - Select the network type you are connected to from the Network section, save and exit. - Let's start it with the Start option. After typing Username: root Password: password and logging in, let's write the ifconfig command. An ip address starting with 192.168 will appear, write that ip address somewhere. -----------FileZilla Program Write your ip address. Username: root Password: password Port: 22 Write /home/s3ll_svfiles/main in the remote site section and open the folder Open the gen_settings.py file with notepad. v_bindHostname='192.168.1.58' v_proxyHostname='192.168.1.58' Write your own ip address in these sections and save. --------PUTTY PROGRAM Username: root Password: password Port: 22 After logging in, write cd /home/s3ll_svfiles/main python admin_panel.py. Write 666 on the screen that opens. Write python admin_panel.py again, write 1 and open the game. NOTE!! SOURCE AND SERVER FILES ARE READY INSTALLED IN BSD. ALL YOU NEED TO DO is to write your IP address in the gen_settings.py file, log in to putty and process the gen_settings.py file, then the game opens directly. SOURCE COMPILATION - Client Source is compiled without errors with Visual Studio 2022. You can create the metin2client.exe file by opening the .sln file in the client folder, cleaning it from bulk compile, and then compile. - To compile Server Source, you can compile it with the cd /home/s3ll_server/Srcs/Server gmake clean gmake all command after logging in to Putty . If your computer is good and you want to compile several files at the same time according to your core count in the processor section, instead of the gmake all command; you can compile faster with gmake -j4 or gmake -j8. Example usage: cd /s3ll_server/Srcs/Server gmake -j4 Download: [Hidden Content]
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  2. JackWrestler Fake_Oyuncu.rar
    1 point
  3. Mysql8 vs2022 Bsd: User: root Password : dev Navicat/Mysql User: root Password: password For client to open: change the letter "ı" at the end of the Directx9 Infrastructure folder Download: [Hidden Content]
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  4. Since he is an idiot who resells these files, I want to offer them to everyone for free! A new year full of joy! In the archive it full files + VDI and inside there are server files, mysql, server source ready for start. Download Google Drive: [Hidden Content] Mega: [Hidden Content] Archive Password: metin2.network Vdi Password: radeon Navicat: Zenaris Work - Edit Connection (MySQL) (gyazo.com) you must do SSH Tunnel Username: metin2 Password: ASSBDAS!#FSABFASI!#JYXYXKAFAF Support Topic To compile sources use cd /home && sh admin_panel.sh then write 888
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  5. Client windows animation, You see this other servers/forum but no one shared yet. I'll share you cuz i didn't see here [Hidden Content]
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  8. Downloadlink: [Hidden Content]
    1 point
  9. [Hidden Content] Download: [Hidden Content]
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  10. 1. With this modification, you can set a time interval for respawning. 2. After disappearing/killing, the new respawn event will start. 3. The new spawn time will be set after the CHARACTER::Destroy() function. On every level, the files boss.txt, npc.txt ... etc. must be supplemented with an interval column immediately after the respawn time. You can also use 's', 'm', 'h' after the given value. Example of a .txt file: -Old: m 804 830 1 1 0 0 10s 100 1 591 -New: m 804 830 1 1 0 0 10s 10s 100 1 591 So if monster 591 is killed, it will respawn sometime between 10-20 seconds. (Time does not run from direct killing, but from CHARACTER::Destroy() (CHARACTER::Destroy() == when something disappears (in the case of a killed monster, its corpse))) Advanced_regen-main.zip
    0 points
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