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Previews: [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] Mysql 5.6 Freebsd 12+ If you need help with instalation, text me on discord metin2.network Download: Download Link Solana.rar Necesary Libs Libs.rar7 points
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enjoy more than 3000systems goodluck all free soon I release my version 4.0 serverfiles free stay tuned in the discord2 points
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Download: Martysama Download link.rar @SFX has fix for you search shop buttons position Fix: uiikashop.py For those who do not know how to install it, you have here the OVA and Game with Mysql tar.gz Download: Ova Download.rar Ova: User: root Password: password Navicat: (You need to create SSH Tunnel) User: root Password: password1 point
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Preview: [Hidden Content] Download: [Hidden Content]1 point
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- Aslan Biologist [Hidden Content] biologist_Aslan.rar1 point
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Preview: [Hidden Content] Hello friends. I was looking for the system that many PvP servers use, where items are sent directly to the inventory without falling on the ground. When I couldn't find it, I decided to write it myself. Now I am sharing this system. I am offering it to the forum community. Have a nice forum everyone. UPDATE: In some different files, items were coming both to the ground and to the inventory. This situation has been fixed. The update was made on char_battle.cpp. Do not download from the source on the top right, that is the wrong version. You can download the attached file. Auto-PickUP.rar1 point
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Specular Color (Weapon, Armor, Costume, Hair, Sash, Skin) : Gyazo Client Optimization : Gyazo New GUI For Minimap & Targets : Gyazo New GUI For Minimap & Targets : Gyazo Costume Aura : [Hidden Content] Improvement in game for fast loading mounts : Gyazo Wikipedia In Game : Gyazo Search Shop -- : Gyazo Shop Offline : Gyazo Rune System : [Hidden Content] #pragma once /*** Debug mode (only console and log file) ***/ // #define ENABLE_DEBUGGING /*** End ***/ /*** Pendant System ***/ #define ENABLE_PENDANT #ifdef ENABLE_PENDANT #define ENABLE_ELEMENT_ADD #define ENABLE_ELEMENT_TARGET #endif /*** End ***/ /*** Global Language ***/ #define ENABLE_GLOBAL_LANGUAGE #define ENABLE_WHISPER_ADMIN_SYSTEM #define ENABLE_WHISPER_FLAG /*** End ***/ /*** Pick-Up All ***/ #define ENABLE_PICK_UP_ALL #define ENABLE_FILTER_PICK_UP /*** End ***/ /*** Default Defines ***/ #define ENABLE_COSTUME_SYSTEM #define NON_CHECK_DRAGON_SOUL_QUALIFIED // #define _IMPROVED_PACKET_ENCRYPTION_ /*** End ***/ /*** Binding System ***/ #define ENABLE_BINDING_SYSTEM /*** End ***/ /*** Magic Reduction System ***/ #define ENABLE_MAGIC_REDUCTION_SYSTEM /*** End ***/ /*** Shoulder Sash System ***/ #define ENABLE_SHOULDER_SASH_SYSTEM /*** End ***/ /*** Quiver System ***/ #define ENABLE_QUIVER_SYSTEM /*** End ***/ /*** Costume Weapon ***/ #define ENABLE_COSTUME_WEAPON_SYSTEM /*** End ***/ /*** Costume Hide ***/ #define ENABLE_HIDE_COSTUME_PART /*** End ***/ /*** Costume Mount ***/ #define ENABLE_COSTUME_MOUNT_SYSTEM /*** End ***/ /*** Costume Pet ***/ #define ENABLE_COSTUME_PET_SYSTEM /*** End ***/ /*** Costume Bonus (Add & Change) ***/ #define ENABLE_CHANGING_COSTUME_BONUS /*** End ***/ /*** Wolfman Character ***/ #define ENABLE_WOLFMAN /*** End Wolfman Character ***/ /*** Fake PC (Ditto) ***/ #define ENABLE_FAKE_PC /*** End ***/ /*** Fake Buff (Buffi/Healer) ***/ #define ENABLE_FAKE_BUFF /*** End ***/ /*** Dungeon Information ***/ #define ENABLE_DUNGEON_TIMER /*** End ***/ /*** Buy With Items ***/ #define ENABLE_MULTISHOP /*** End ***/ /*** Chest Drop Information ***/ #define ENABLE_SHOW_CHEST_DROP /*** End ***/ /*** Team After Friend List ***/ #define ENABLE_MESSENGER_TEAM /*** End ***/ /*** VIP System ***/ #define ENABLE_VIP_SYSTEM /*** End ***/ /*** Send Target Information ***/ #define ENABLE_SEND_TARGET_INFO /*** End ***/ /*** 7&8th Skills ***/ #define ENABLE_678TH_SKILL /*** End ***/ /*** FoxFS ***/ #define ENABLE_FOX_FS /*** End ***/ /*** Cython ***/ #define ENABLE_CYTHON /*** End ***/ /*** New Quest Page ***/ #define ENABLE_QUEST_RENEWAL /*** End ***/ /*** Copy Link In Chat ***/ #define ENABLE_LINK_IN_CHAT /*** End ***/ /*** Hide Objects ***/ #define ENABLE_HIDE_OBJECTS /*** End ***/ /*** New Bonus Against Chiefs & Stones ***/ #define ENABLE_BOSS_AND_STONE_BONUS /*** End ***/ /*** Wheel Scroll Mouse ***/ #define ENABLE_WHEEL_MOUSE /*** End ***/ /*** Permanent Items ***/ #define ENABLE_PERMANENT_EFFECT_ITEMS /*** End ***/ /*** Special Storage ***/ #define ENABLE_SPECIAL_STORAGE /*** End ***/ /*** Gaya Market ***/ #define ENABLE_GAYA_SYSTEM /*** End ***/ /*** BattlePass ***/ #define ENABLE_BATTLE_PASS /*** End ***/ /*** Extended Count Items ***/ #define ENABLE_EXTENDED_COUNT_ITEMS /*** End ***/ /*** Sanii Switchbot ***/ #define ENABLE_SWITCHBOT /*** End ***/ /*** Discord RPC ***/ ///#define ENABLE_DISCORD_RPC /*** End ***/ /*** Zodiac Temple ***/ #define ENABLE_ZODIAC_TEMPLE /*** End ***/ /*** Hydra Dungeon ***/ #define ENABLE_HYDRA_DUNGEON /*** End ***/ /*** Scaling For Mobs ***/ #define ENABLE_MOB_APPEARANCE /*** End ***/ /*** Emoticon System (Spartan Files) ***/ #define ENABLE_EMOTICONS /*** End ***/ /*** Skill Color System ***/ #define ENABLE_NEW_MODULE_CONFIG #define ENABLE_SKILL_COLOR_SYSTEM /*** End ***/ /*** Cube Renewal WorldArd ***/ #define ENABLE_CUBE_RENEWAL_WORLDARD /*** End ***/ /*** Block Write Process ***/ #define BLOCK_WRITE_PROCESS_MEMORY /*** End ***/ /*** Some Definitions with include ***/ #define ENABLE_MELEY_LAIR_DUNGEON #ifdef ENABLE_MELEY_LAIR_DUNGEON #define MELEY_LAIR_DUNGEON_STATUE 8104 #endif /*** Client Version ***/ #define ENABLE_CLIENT_VERSION #ifdef ENABLE_CLIENT_VERSION #define CLIENT_VERSION "23" #endif /*** End ***/ /*** Teleport To A Friend ***/ #define ENABLE_TELEPORT_TO_A_FRIEND /*** End ***/ /*** Admin Manager ***/ #define ENABLE_ADMIN_MANAGER /*** End ***/ /*** Boss & Stone on Big Map ***/ #define ENABLE_SHOW_MAP_BOSS_AND_STONE /*** End ***/ /*** Skill CoolTime Update ***/ #define SKILL_COOLTIME_UPDATE /*** End ***/ /*** Render Target System ***/ #define ENABLE_RENDER_TARGET #define __ENABLE_RENDER_TARGET_EXTENSION__ /*** End ***/ /*** Rune System ***/ #define ENABLE_RUNE_SYSTEM /*** End ***/ /*** Wings Like Sash ***/ #define ENABLE_WINGS /*** End ***/ /*** Chat Stack For Global Messages (!) ***/ #define ENABLE_CHAT_STACK /*** End ***/ /*** Tab Targeting Like Official Metin2 ***/ #define ENABLE_TAB_NEXT_TARGET /*** End ***/ /*** Bonus Page Like official Metin2 ***/ #define ENABLE_DETAILS_UI /*** End ***/ /*** Dog Mode ***/ #define ENABLE_DOG_MODE /*** End ***/ /*** Fog Fix ***/ #define ENABLE_FOG_FIX /*** End ***/ /*** FOV Option (30 to 100 degree) ***/ #define ENABLE_FOV_OPTION /*** End ***/ /*** Hide Pet / Mount System ***/ #define ENABLE_HIDE_MOB_SYSTEM /*** End ***/ /*** PIN Login ***/ #define ENABLE_PIN_LOGIN /*** End ***/ /*** Chromium Browser ***/ #define CEF_BROWSER /*** End ***/ /*** Hardware ID ***/ #define ENABLE_HWID /*** End ***/ /*** Fix Mobs Lag ***/ #define ENABLE_FIX_MOBS_LAG /*** End ***/ /*** Costume Aura ***/ #define ENABLE_COSTUME_AURA_SYSTEM /*** End ***/ /*** Automatic AFK System ***/ #define ENABLE_AFK_MODE_SYSTEM /*** End ***/ /*** Extended Shop Buy ***/ #define ENABLE_EXTENDED_SHOP_BUY /*** End ***/ /*** Boss Tracking ***/ #define ENABLE_BOSS_TRACKING /*** End ***/ /*** Enable Legendary Skills ***/ #define ENABLE_SKILLS_LEVEL_OVER_P /*** End ***/ /*** Auto Refine ***/ #define ENABLE_AUTO_REFINE /*** End ***/ /*** Effects System ***/ #define ENABLE_EFFECT_SYSTEM /*** End ***/ /*** New Pet System ***/ #define ENABLE_NEW_PET_SYSTEM /*** End ***/ /*** Maintenance System ***/ #define ENABLE_MAINTENANCE_SYSTEM /*** End ***/ /*** Emotion Hide Weapon ***/ #define ENABLE_EMOTION_HIDE_WEAPON /*** End ***/ /*** No Colission For players in Safezone ***/ #define REMOVE_SAFEZONE_COLLISION /*** End ***/ /*** Spcial Chat ***/ #define ENABLE_SPECIAL_CHAT /*** End ***/ /*** Load Static Cached Modells ***/ #define ENABLE_PERFORMANCE_BOOST /*** End ***/ /*** Voice Chat ***/ //*/**#define ENABLE_VOICE_CHAT /*** End ***/ /*** Aeldra Stuff ***/ #define ENABLE_INGAME_WIKI #if defined(ENABLE_INGAME_WIKI) && defined(ENABLE_WOLFMAN) #define INGAME_WIKI_WOLFMAN #endif #define ENABLE_NEW_TARGET_UI #define ENABLE_BIOLOG_SYSTEM /*** End ***/ /*** iBeast work ***/ #define ENABLE_AFTERDEATH_SHIELD #define ENABLE_EXTENDED_SELL #define ENABLE_MULTIPLE_STATUS_ADD /*** End if iBeast works ***/ /*** canTolip work ***/ #define SANDIK_ICGORU /*** End ***/ /*** Chriss work ***/ #define ENABLE_CHAT_COLOR_SYSTEM #ifndef ENABLE_SPECULAR_SYSTEM #define ENABLE_SPECULAR_SYSTEM #define SET_ALPHACHANNEL_INTENSITY 3 /* 1.Normal intensity 2.Semi intensity 3.Max intensity */ #endif /*** End ***/ /*** Zorls work ***/ /*** C++17 ***/ // Steps if you want to disable this: // -> Change C++ Standart Language in all projects properties to c++14 (or lower); // -> Change std::mem_fn to std::void_mem_fun in all projects files; // -> Disable this define: ENABLE_CPP_17; #define ENABLE_CPP_17 #if defined(ENABLE_CPP_17) #if !defined(_HAS_STD_BYTE) #define _HAS_STD_BYTE 0 #endif #endif /*** End of C++17 ***/ #if defined(ENABLE_FIX_MOBS_LAG) // -> The define ENABLE_FIX_MOBS_LAG have problems in device reseting. // -> With this new define all this problems are fixed. #define FIX_MOBS_LAG_FIX #endif /*** End ***/ /*** Ikarus work ***/ #define ENABLE_WINDOW_SLIDE_EFFECT #define __ENABLE_SHAMAN_ATTACK_FIX__ #define __ENABLE_EMOJI_SYSTEM__ #define __ENABLE_EMOTICON_SYSTEM__ #define __ENABLE_FRIENDLIST_FLAG__ #define __ENABLE_NEW_OFFLINESHOP__ #define __ENABLE_NEW_SHOP_IN_CITIES__ #define __ENABLE_LARGE_DYNAMIC_PACKET__ /*** Debugging Offline Shop ***/ #define ENABLE_OFFLINESHOP_DEBUG #if defined(ENABLE_OFFLINESHOP_DEBUG) && defined(_DEBUG) #define OFFSHOP_DEBUG(fmt , ...) Tracenf("%s:%d >> " fmt , __FUNCTION__ , __LINE__, __VA_ARGS__) #else #define OFFSHOP_DEBUG(...) #endif /*** End of debugging Offline Shop ***/ /*** End of Ikarus work ***/ #pragma once // #define _IMPROVED_PACKET_ENCRYPTION_ /*** Meley Lair ***/ #define __DUNGEON_FOR_GUILD__ #ifdef __DUNGEON_FOR_GUILD__ #define __MELEY_LAIR_DUNGEON__ #ifdef __MELEY_LAIR_DUNGEON__ #define __DESTROY_INFINITE_STATUES_GM__ #define __LASER_EFFECT_ON_75HP__ #define __LASER_EFFECT_ON_50HP__ #endif #endif /*** End ***/ /*** Zodiac Temple ***/ #define ENABLE_ZODIAC_TEMPLE_SHOP #define ENABLE_ZODIAC_TEMPLE /*** End ***/ /*** Pendant System ***/ #define ENABLE_PENDANT #ifdef ENABLE_PENDANT #define ENABLE_ELEMENT_ADD #define ENABLE_ELEMENT_TARGET #endif /*** End ***/ /*** Global Language ***/ #define ENABLE_GLOBAL_LANGUAGE #define ENABLE_WHISPER_ADMIN_SYSTEM #define ENABLE_WHISPER_FLAG /*** End ***/ /*** Security ***/ #define ENABLE_P2P_PORT_SECURITY /*** End ***/ /*** Wolfman Character ***/ #define ENABLE_WOLFMAN /*** End ***/ /*** Costume Bonus (Add & Change) ***/ #define ENABLE_CHANGING_COSTUME_BONUS /*** End ***/ /*** Send Target Info ***/ #define ENABLE_SEND_TARGET_INFO /*** End ***/ /*** Magic Reduction System ***/ #define ENABLE_MAGIC_REDUCTION_SYSTEM /*** End ***/ /*** New Ice Damage (Nemere) ***/ #define ENABLE_NEW_ICEDAMAGE_SYSTEM /*** End ***/ /*** Quiver System ***/ #define ENABLE_QUIVER_SYSTEM /*** End ***/ /*** Binding System ***/ #define ENABLE_BINDING_SYSTEM /*** End ***/ /*** Costume Weapon ***/ #define ENABLE_COSTUME_WEAPON_SYSTEM /*** End ***/ /*** Costume Mount ***/ #define ENABLE_COSTUME_MOUNT_SYSTEM /*** End ***/ /*** Costume Pet ***/ #define ENABLE_COSTUME_PET_SYSTEM /*** End ***/ /*** Shoulder Sash System ***/ #define ENABLE_SHOULDER_SASH_SYSTEM /*** End ***/ /*** Costume Hide ***/ #define ENABLE_HIDE_COSTUME_PART /*** End ***/ /*** VIP System ***/ #define ENABLE_VIP_SYSTEM /*** End ***/ /*** Gaya Market ***/ #define ENABLE_GAYA_SYSTEM /*** End ***/ /*** New Pet System ***/ #define ENABLE_NEW_PET_SYSTEM /*** End ***/ /*** Fake PC (Ditto) ***/ #define ENABLE_FAKE_PC /*** End ***/ /*** Fake Buff (Buffi/Healer) ***/ #define ENABLE_FAKE_BUFF /*** End ***/ /*** Buy With Items ***/ #define ENABLE_MULTISHOP /*** End ***/ /*** Permanent Items ***/ #define ENABLE_PERMANENT_EFFECT_ITEMS /*** End ***/ /*** Team After Friend List ***/ #define ENABLE_MESSENGER_TEAM /*** End ***/ /*** Dungeon Information ***/ #define ENABLE_DUNGEON_TIMER /*** End ***/ /*** Special Storage ***/ #define ENABLE_SPECIAL_STORAGE /*** End ***/ /*** 7&8th Skills ***/ #define ENABLE_678TH_SKILL /*** End ***/ /*** Chest Drop Information ***/ #define ENABLE_SHOW_CHEST_DROP /*** End ***/ /*** New Bonus Against Chiefs & Stones ***/ #define ENABLE_BOSS_AND_STONE_BONUS /*** End ***/ /*** Pick-Up All ***/ #define ENABLE_PICK_UP_ALL /*** End ***/ /*** Letter Event ***/ #define ENABLE_EVENT_LETTER #define ENABLE_EVENT_LETTER_DITTO /*** End ***/ /*** BattlePass ***/ #define ENABLE_BATTLE_PASS /*** End ***/ /*** Extended Count Items ***/ #define ENABLE_EXTENDED_COUNT_ITEMS #ifdef ENABLE_EXTENDED_COUNT_ITEMS #define ITEM_MAX_COUNT 9999 #else #define ITEM_MAX_COUNT 200 #endif /*** End ***/ /*** Sanii Switchbot ***/ #define ENABLE_SWITCHBOT /*** End ***/ /*** Sort Inventory ***/ #define ENABLE_SORT_INVENTORY /*** End ***/ /*** Hydra Dungeon ***/ #define ENABLE_HYDRA_DUNGEON /*** End ***/ /*** Give Basic Items (Equipped) ***/ #define ENABLE_GIVE_BASIC_ITEMS /*** End ***/ /*** Skill Color System ***/ #define ENABLE_SKILL_COLOR_SYSTEM /*** End ***/ /*** Cube Renewal WorldArd ***/ #define ENABLE_CUBE_RENEWAL_WORLDARD /*** End ***/ /*** World Bosses ***/ #define ENABLE_DAILY_BOSS /*** End ***/ /*** Tanaka Event ***/ #define ENABLE_EVENT_TANAKA /*** End ***/ /*** Auto Events ***/ #define ENABLE_AUTO_EVENTS /*** End ***/ /*** Ira Rework (Offline Shop) ***/ #define ENABLE_IRA_REWORK /*** End ***/ /*** Client Version ***/ #define ENABLE_CLIENT_VERSION #ifdef ENABLE_CLIENT_VERSION #define CLIENT_VERSION "23" #endif /*** End ***/ /*** Teleport To A Friend ***/ #define ENABLE_TELEPORT_TO_A_FRIEND /*** End ***/ /*** iBeast work ***/ #define ENABLE_AFTERDEATH_SHIELD #define ENABLE_MULTIPLE_STATUS_ADD #ifdef ENABLE_MULTIPLE_STATUS_ADD #define MAX_STATUS_POINTS 90 #endif #define ENABLE_ATTR_ITEMS_PLUS #ifdef ENABLE_ATTR_ITEMS_PLUS #define ENCHANT_ITEM_PLUS_VNUM 71086 #define REINFORCE_ITEM_PLUS_VNUM 71087 #define MAX_ATTRS_BY_ITEM 4 #endif /*** End if iBeast works ***/ /*** Admin Manager ***/ #define __ADMIN_MANAGER__ ///// REMINDER FOR ADMIN MANAGER ///// ///// You need to convert all registration name of accounts to lower case ///// ///// E.g: $username = strtolower($_POST['username']); ///// /*** End ***/ /*** Alignment Bonus ***/ #define ENABLE_ALIGNMENT_BONUS /*** End ***/ /*** Purge Mobs in SafeZone ***/ #define ENABLE_PURGE_MOBS_IN_SAFEZONE /*** End ***/ /*** Boss & Stone on Big Map ***/ #define ENABLE_SHOW_MAP_BOSS_AND_STONE /*** End ***/ /*** Skill CoolTime Update ***/ #define SKILL_COOLTIME_UPDATE /*** End ***/ /*** Rune System ***/ #define ENABLE_RUNE_SYSTEM /*** End ***/ /*** No Clear Buff When Monster Kill ***/ #define ENABLE_NO_CLEAR_BUFF_WHEN_MONSTER_KILL /*** End ***/ /*** Discord RPC ***/ ///*#define ENABLE_DISCORD_RPC /*** End ***/ /*** PIN Login ***/ #define ENABLE_PIN_LOGIN /*** End ***/ /*** Multiple Buy ***/ #define ENABLE_MULTIPLE_BUY /*** End ***/ /*** Rejoin Dungeon ***/ #define ENABLE_DUNGEON_REJOIN /*** End ***/ /*** Increase Default Damage ***/ #define ENABLE_DAMAGE_INCREASE #ifdef ENABLE_DAMAGE_INCREASE #define DAMAGE_INCREASE 750 #endif /*** End ***/ /*** Hardware ID ***/ #define ENABLE_HWID /*** End ***/ /*** Anti Packets Flood ***/ #define ENABLE_ANTI_PACKET_FLOOD /*** End ***/ /*** Costume Aura ***/ #define ENABLE_COSTUME_AURA_SYSTEM /*** End ***/ /*** Automatic AFK System ***/ #define ENABLE_AFK_MODE_SYSTEM /*** End ***/ /*** Extended Shop Buy ***/ #define ENABLE_EXTENDED_SHOP_BUY /*** End ***/ /*** Boss Tracking ***/ #define ENABLE_BOSS_TRACKING /*** End ***/ /*** Enable Legendary Skills ***/ #define ENABLE_SKILLS_LEVEL_OVER_P /*** End ***/ /*** Auto Stack Items (Exchange Version) ***/ #define ENABLE_AUTOSTACK_EXCHANGE /*** End ***/ /*** Auto Refine ***/ #define ENABLE_AUTO_REFINE /*** End ***/ /*** Peer to Peer Warp For Any Cores/Channels ***/ #define ENABLE_P2P_WARP /*** End ***/ /*** Effects System ***/ #define ENABLE_EFFECT_SYSTEM /*** End ***/ /*** Maintenance System ***/ #define ENABLE_MAINTENANCE_SYSTEM /*** End ***/ /*** Spcial Chat ***/ #define ENABLE_SPECIAL_CHAT /*** End ***/ /*** Voice Chat ***/ ///*#define ENABLE_VOICE_CHAT /*** End ***/ /*** Aeldra Stuff ***/ #define ENABLE_INGAME_WIKI #define ENABLE_BIOLOG_SYSTEM /*** End ***/ /*** canTolip work ***/ #define SANDIK_ICGORU /*** End ***/ /*** Chriss work ***/ #define ENABLE_CHAT_COLOR_SYSTEM #define ENABLE_SPECULAR_SYSTEM /*** End ***/ /*** Ikarus work ***/ #define __ENABLE_FRIENDLIST_FLAG__ #define __ENABLE_COMMON_DROP_IN_INVENTORY__ #define __ENABLE_NEW_OFFLINESHOP__ #ifdef __ENABLE_NEW_OFFLINESHOP__ #define __ENABLE_NEW_SHOP_IN_CITIES__ #define __ENABLE_LARGE_DYNAMIC_PACKET__ #endif /*** Debugging Offline Shop ***/ #ifdef ENABLE_OFFLINESHOP_DEBUG #ifdef __WIN32__ #define OFFSHOP_DEBUG(fmt , ...) sys_log(0,"%s:%d >> " fmt , __FUNCTION__ , __LINE__, __VA_ARGS__) #else #define OFFSHOP_DEBUG(fmt , args...) sys_log(0,"%s:%d >> " fmt , __FUNCTION__ , __LINE__, ##args) #endif #else #define OFFSHOP_DEBUG(...) #endif #define ENABLE_NEW_OFFLINESHOP_LOGS /*** End of debugging Offline Shop ***/ /*** End of Ikarus work ***/ download [Hidden Content]1 point
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A client-sided anti-cheat developed during a freelance project to "plug-in" to a proprietary client for a private server. Includes memory integrity checks, thread execution restrictions, hook detection, memory honeypots, and more. *Memory Integrity Check Gathers a collection of memory pages initially within the game's module (anticheat::cheat_monitor::init) and generates a CRC32 hash based on the memory contents of each page (calc_vpt_hashes) - each validated every cycle (anticheat::cheat_monitor::check_pages). *Thread Blocking Hooks RtlUserThreadStart and checks if the designated address of execution for the thread is within the correct memory bounds. In this case, it is called "image-only execution", where only threads within the primary image (and some other excluded images such as ucrtbased.dll) are allowed to have threads run. If a thread is running outside of these bounds then it is detected as malicious inside an invalid execution space. This also prevents debuggers from attaching the process since RtlUserThreadStart is executed before DbgUiRemoteBreakIn is called which executes outside of the secure boundaries. *Memory Honeypots Memory honeypots are created within the init routine, where memory pages aren't yet accessed, but when they are (which they shouldn't be), it is detected. Prevents "cheat" scanners. *Anti-Debugging Checks the PEB directly (instead of using IsDebuggerPresent, which can be easily looked up) for the value of the BeingDebugged flag as well as the value of NtGlobalFlag. Prone to just directly modifying the BeingDebugged flag to bypass this check though. DbgUiRemoteBreakIn is blocked because debug threads can't be executed in the process (DebugActiveProcess executes a thread within the process, but our process has memory bounds checking, simplified when thread scanning is mentioned.) TBA: Arbitrary Vectored Exception Handling Detection *Protected Functions Similar in concept to a memory integrity check, but specifically detects if Winsock routines designated as "protected" are hooked/modified, preventing user-mode packet modification and reading by software such as WPE Pro and rPE. *Process Scanner Scans each process based on the contents (process name, window name) and unique memory signature. *Module Scanner Scans the loaded modules in the process for any with blacklisted names. Download: RudiAC-master.zip0 points