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Showing content with the highest reputation on 11/06/2024 in all areas

  1. Previews: [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] Mysql 5.6 Freebsd 12+ If you need help with instalation, text me on discord metin2.network Download: Download Link Solana.rar Necesary Libs Libs.rar
    8 points
  2. You can take all the zenaris graphics from here to added in your source + fix [Hidden Content] [Hidden Content]
    1 point
  3. Downlaod: [Hidden Content] m2designer.rar
    1 point
  4. Hi Guys, I'm sharing a performance system with you today. If you spawn a lot of mobs, you will get significant fps drops. Let me show you a GIF. Before/ : [Hidden Content] After/: [Hidden Content] Download: [Hidden Content]
    1 point
  5. Good day, I offer my entire project called Fey for sale. Fey is a completely finished and ready-to-run oldschool server, which was online in live operation until a few days ago. Due to time constraints it was closed recently. The server is international and available in 5 different languages. English, German, Romanian, Turkish and Polish. What is included in the sale? - Serverfiles. - Source. - Client. - Tools. - Homepage. - Patcher. - Pre-configured firewalls. - All associated designs. - 100% support. As already mentioned, this is a complete project which will be delivered in one piece. The server files have already been online several times by me in live operation, which is why I can guarantee that they are not only secure, but also bug-free/clean and stable. Furthermore, there are several security measures in this project, which I will gladly go into in more detail privately. In addition I can offer to implement more systems and co to the buyer on request, or offer other development guarantees. These will of course be negotiated separately after the main sale. I don't want to see 5 different servers with my files, or 5 different servers with the same designs, and I don't want them to be made public. Therefore the sale is limited once. The whole project will only be sold once. As soon as the project has found a new owner, the sale will end! Here are some insights from the server presentation: (Click here to view the server presentation)
    1 point
  6. A client-sided anti-cheat developed during a freelance project to "plug-in" to a proprietary client for a private server. Includes memory integrity checks, thread execution restrictions, hook detection, memory honeypots, and more. *Memory Integrity Check Gathers a collection of memory pages initially within the game's module (anticheat::cheat_monitor::init) and generates a CRC32 hash based on the memory contents of each page (calc_vpt_hashes) - each validated every cycle (anticheat::cheat_monitor::check_pages). *Thread Blocking Hooks RtlUserThreadStart and checks if the designated address of execution for the thread is within the correct memory bounds. In this case, it is called "image-only execution", where only threads within the primary image (and some other excluded images such as ucrtbased.dll) are allowed to have threads run. If a thread is running outside of these bounds then it is detected as malicious inside an invalid execution space. This also prevents debuggers from attaching the process since RtlUserThreadStart is executed before DbgUiRemoteBreakIn is called which executes outside of the secure boundaries. *Memory Honeypots Memory honeypots are created within the init routine, where memory pages aren't yet accessed, but when they are (which they shouldn't be), it is detected. Prevents "cheat" scanners. *Anti-Debugging Checks the PEB directly (instead of using IsDebuggerPresent, which can be easily looked up) for the value of the BeingDebugged flag as well as the value of NtGlobalFlag. Prone to just directly modifying the BeingDebugged flag to bypass this check though. DbgUiRemoteBreakIn is blocked because debug threads can't be executed in the process (DebugActiveProcess executes a thread within the process, but our process has memory bounds checking, simplified when thread scanning is mentioned.) TBA: Arbitrary Vectored Exception Handling Detection *Protected Functions Similar in concept to a memory integrity check, but specifically detects if Winsock routines designated as "protected" are hooked/modified, preventing user-mode packet modification and reading by software such as WPE Pro and rPE. *Process Scanner Scans each process based on the contents (process name, window name) and unique memory signature. *Module Scanner Scans the loaded modules in the process for any with blacklisted names. Download: RudiAC-master.zip
    1 point
  7. Since the people try to bypass the topic saying thx and other spam stuff I created this topic related to this files: Quest part fix for FreeBSD servers running Zenaris Source: This fix addresses issues with certain quests not working as intended. If you're running your server on FreeBSD 13.1-RELEASE 64 bits and have encountered quest-related problems, this might be the solution you're looking for. **Download Quest Fix:** [Download New Germany Quest Fix]([Hidden Content]) **Applying the Quest Fix:** Follow these steps to apply the quest fix: 1. Stop the server. 2. Change germany folder to germany_old. 3. Upload the new germany folder. 4. Start the server. pkg info from .ova file: Happy gaming, and may your quests be bug-free! Ancient
    1 point
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  9. [Hidden Content] Download: [Hidden Content]
    1 point
  10. here is a lot usefull uploads
    1 point
  11. You can use the FreeBSD 13.3 mariadb10.6 version that I created for you from the iso file with peace of mind, the information is in the file Download: [Hidden Content] pass: Metin2hub
    1 point
  12. Download: [Hidden Content]
    1 point
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