General Information
This performance update will grant promising speeds in the loading phase and it consists of loading various files and information at the beginning of the client execution (runtime), while using multithreading technology, instead of giving a large workload to a single core, threads are processed in parallel by different CPU cores to save time.
Some other improvements and features that are described below were also made in the client.
Features
Improved loading phase time.
Improved loading client data.
Fixed big lag spikes when approaching and/or loading new entities.
Ported playerSettingModule.py to C++.
Easy to implement & modify.
Removed the loading curtain when warping and added a custom style loading.
Ability to disable or enable loading screen and warp shower.
Demonstration
Download: [Hidden Content]