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BigMoney

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  1. Hello, i've got a bunch of system or just whole source, just dm me about your needs and we can agree on everything Activity handler: [Hidden Content] Client optimization: [Hidden Content] Biologist system: [Hidden Content] Item collectioner: [Hidden Content] Cube manager: [Hidden Content] Elemental booster: [Hidden Content] Event manager: [Hidden Content] All the events can be easily settled for xyz hour and are executed by special handler. Global rankings with titlesystem: [Hidden Content] Pet System: [Hidden Content] Research recipes: [Hidden Content] Novice user handler: It handles everything what is related to start of player which is items he get select skill UI at 5th level [Hidden Content] Support/Buffi: [Hidden Content] Remote refine handler: [Hidden Content] Sash system: [Hidden Content] Item in sash can be refined anytime if already has been absorbed in sash you can define whether you want static bonus or absorption Alignment bonuses: [Hidden Content] Training skill handler: [Hidden Content] Dynamic version system; [Hidden Content] You can just push your patches live and force player to patch the client. Version can be edited in version file and reloaded through p2p with one command Guild renewal; [Hidden Content] Contact: Dinar#1998
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