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mt2de

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Everything posted by mt2de

  1. quest give_basic_weapon begin state start begin when login or levelup with pc.get_level() == 1 begin if pc.getqf("basic_weapon") == 0 then pc.setqf("basic_weapon", 1) local basic_items = {72723, 72727, 39006, 27105, 27102, 13009, 14009, 15009, 16009, 17009, 50053} local job_items = { [0] = {11209, 12209, 3009, 19}, -- Guerrero [1] = {11409, 12349, 19, 1009, 2009, 8000}, -- Ninja [2] = {11609, 12489, 19}, -- Sura [3] = {11809, 12629, 7009, 5009} -- Shaman } local item_quantities = { [8000] = 2000, -- Flechas [71084] = 10, -- Otro objeto con cantidad específica [71085] = 20, [27105] = 15, [27102] = 15, } for _, item in ipairs(basic_items) do local quantity = item_quantities[item] or 1 pc.give_item2(item, quantity) end pc.change_money(0) for _, item in ipairs(job_items[pc.job]) do local quantity = item_quantities[item] or 1 pc.give_item2(item, quantity) end horse.set_level(21) pc.set_skill_level(131, 10) horse.summon() horse.ride() set_state(__END__) end end end state __END__ begin end end
  2. mt2de

    Skill P - Quest

    quest piedra_perfect begin state start begin when 50512.use begin table.foreachi(special.active_skill_list[pc.get_job()+1][pc.get_skill_group()],function(r,skill) pc.set_skill_level(skill,59) end) pc.setqf("iniciar", 1) local skills = {122,124,121,129,126,127,128,137,138,139,140,125,131} for i = 1, table.getn(skills) do pc.set_skill_level(skills[i], 59) item.remove() end end end end
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